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Algorithms and Networking for Computer Games
provide a comprehensive resource that offers deeper algorithmic insight into game programming and explains game-specific network considerations.
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Computing in Python I: Fundamentals and Procedural Programming (course)
Learn the fundamentals of computing in Python, including variables, operators, and writing and debugging your own programs.
Free
Computing in Python II: Control Structures (course)
cover conditionals, loops, functions, and error handling, specifically in Python but with broader applicability to other languages as well
Free
Computing in Python III: Data Structures (course)
Learn more complex ways of handling data, including files, lists, and dictionaries for building complex programs.
Free
Computing in Python IV: Objects & Algorithms (course)
Learn about recursion, search and sort algorithms, and object-oriented programming in Python.
Free



