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small decisions involved in design: How to establish a pattern, continue a series, how to say it without words, how to name a project.
this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character’s motions
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step-by-step techniques for working in Photoshop how to correct, enhance, distort digital images, create image composites, prepare images for print
It's true that AutoCAD is tough with the friendly instruction in this hands-on guide you'll find everything you need to start creating marvelous model
Take your AuotoCAD design skills to the next dimension by creating powerful 3D models
It takes more than just a design school education and a killer portfolio to succeed in a creative career.
Business and Legal Forms for Graphic Designers also provides step-by-step instructions, advice on standard contractual provisions.
This book will give you the expertise you need to create a transformative and personalized learning experience for all of your students.
step-by-step instruction on modern 3D graphics shader programming. It is appropriate both for computer science graphics courses
If you're a designer, illustrator, artist or typography enthusiast treat yourself to these brilliant covers
It examines a set of user interface design guidelines grouped into five areas: language, use of color, icons and images, navigation.
40 attention-grabbing cut-and-fold designs that when printed and illustrated form memorable give-aways to promote and advertise services and products.
the third title in this series on paper engineering takes folding techniques into the third dimension.
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Professional comic creators Mark and Melissa Ellis break down the graphic novel creation process into easy to follow steps
how to maximize the potential of desktop digital imaging for graphics, illustration, composition, and special effects.
Fundamentals of Technical Graphics concentrates on the main concepts _ principles of technical graphics free hand sketching, computer design drafting
He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more.